Using Playroom with Cocos Creator
Cocos Creator (opens in a new tab) is a 2D/3D game engine that supports JavaScript and TypeScript. You can use Playroom with Cocos Creator to build multiplayer games.
Setup
Follow these steps to import Playroom into your project.
- 
Create a new project in Cocos Creator. 
- 
Get a multiplayer.full.umd.js (opens in a new tab) and types.d.ts (opens in a new tab) (rename to playroom.d.ts for visibility) file into your project (newer versions of Cocos Creator default to TypeScript). 
- 
Import the multiplayer.full.umd.js as a plugin 
 
- Now you can start using Playroom in your Cocos Creator scripts like this:
import * as PlayroomType from './playroom.d.ts';
const Playroom: typeof PlayroomType = window.Playroom;
 
export class MyScript extends Component {
 
    async start() {       
        await Playroom.insertCoin({
            // any options here
        });
    }
}